A.using UnityEngine;B.using System.Text;C.using System.Drawing;D.using UnityEngine UI;
A.public int Text;B.public float Text;C.public string Text;D.public bool Text;
A.是控制GameObject對(duì)象是否被渲染B.是控制GameObject對(duì)象顯示/關(guān)閉C.是控制GameObject對(duì)象中組件顯示/關(guān)閉D.是控制GameObject對(duì)象是否在場(chǎng)景中可進(jìn)行交互操作